Last of Us Part II: Is this the most accessible game ever?The first time Steve Saylor fired up the hotly-anticipated new game The Last of Us Part II, he burst into tears.
"Y'all don't even know how much..." he says between sobs in his video of the moment, which has now had nearly half a million views.
"I'm sorry. I don't even know what to say."
Steve is legally blind, and was looking at the overwhelming accessibility options menu.
Courtney Craven, editor of accessibility-focused gaming site Can I Play That, is hard of hearing and has some motor-control issues, and had a similar reaction.
"The first thing I did upon launching [the game] for the first time was FaceTime a friend and cry," she says.
The game has already been dubbed "the most accessible game ever".
It has more than 60 different accessibility settings, allowing an unprecedented level of customisation and fine-tuning.
Every button can be changed, and one-handed control schemes are available by default.
Players like Courtney can turn on direction arrows on subtitles to indicate where the sound is coming from; players like Steve can outline characters and enemies in vivid colours.
Steve, who goes by the name "Blind Gamer" online, has nystagmus - an involuntary eye movement that blurs his vision. Ever since he was a child playing the original Nintendo Entertainment System, he has had to sit extremely close to the screen, and his reflexes haven't always fitted into what modern games expect.
"For the first time in my entire life, I was able to sit back on the couch and play the game without any barriers getting in the way." he says.
"I was able to sit comfortably and play a game just like if my friends were in the room playing with me. And that, to me, was extremely opening. It was emotional...."