(no subject)
Apr. 1st, 2008 10:22 amWhile I"m very happy for the Milliways players who play modernish versions of Greek gods, I've been realizing the past few days... it makes it really hard to play Hektor. I'm playing him from Mary Renault's universe, so it's a realistic depiction of the Bronze Age, and suddenly the Bar is full of gods. Not all of them, to be sure, but lots and lots of gods. Hektor is from a time in history before the gods were neatly codified into 'here are the twelve who really matter, and here are the entirely separate others, and here are this and that and the other thing'. He's from a world where godly intervention, if it comes at all, is a deeply personal thing that only a few can genuinely identify. Having one or two gods around- Hephaestos, a Titan or two- that's fine. Having gods left, right, and center? That's more divine power than his universe is ready for, and I don't think I can play him while the gods are running rampant. His world is about the humans, not about the gods.
I'm going to let him lay low for a while and see how long the mythology phase lasts. He'll be in Dardania, killing pirates.
I'm going to let him lay low for a while and see how long the mythology phase lasts. He'll be in Dardania, killing pirates.