(no subject)
Dec. 30th, 2015 08:38 amHad an interesting time of things in Fallout 4 last night. One extended mission involving a Shiny Town With A Dark Secret, and one mission that took me to Vault 95, where Vault-Tec crossed the line from cartoonish supervillainy back to everyday villainy- making them more reprehensible than I'd felt them to be for quite a long time.
Vault 95's residents were all recovering substance abusers- chems or alcohol- who agreed to participate in Vault-Tec's recovery program as their condition for living in Vault 95. By all accounts the program was legit, or at least mostly legit. They seemed to be doing well with it- at first. Vault-Tec had an agent on the inside, though, and his orders were to pass as one of the recovery program members for five years, then open the Vault-Tec hidden cache of addictive substances and reveal its existence to everybody in the Vault to see how they'd react.
Didn't end well. Took some time to go completely to pieces, judging by the skeletons found and a few terminal entries scattered around the place, but... yeah.
I'm still not sure how the skeletons in Vault suits in the Overseer's office all died at once with no sign of a struggle, given that they were in the circled folding chairs with coffee mugs, but I'm assuming it was supposed to be a Program meeting and somebody dosed the coffee. Either that or after seeing what happened to everybody else, it was a suicide pact and the coffee was the mechanism. Regardless... Vault-Tec went from Voldemort to Umbridge there, because that's exactly the kind of crap that real-world people can pull when they're trying to be bastards.
Vault 95's residents were all recovering substance abusers- chems or alcohol- who agreed to participate in Vault-Tec's recovery program as their condition for living in Vault 95. By all accounts the program was legit, or at least mostly legit. They seemed to be doing well with it- at first. Vault-Tec had an agent on the inside, though, and his orders were to pass as one of the recovery program members for five years, then open the Vault-Tec hidden cache of addictive substances and reveal its existence to everybody in the Vault to see how they'd react.
Didn't end well. Took some time to go completely to pieces, judging by the skeletons found and a few terminal entries scattered around the place, but... yeah.
I'm still not sure how the skeletons in Vault suits in the Overseer's office all died at once with no sign of a struggle, given that they were in the circled folding chairs with coffee mugs, but I'm assuming it was supposed to be a Program meeting and somebody dosed the coffee. Either that or after seeing what happened to everybody else, it was a suicide pact and the coffee was the mechanism. Regardless... Vault-Tec went from Voldemort to Umbridge there, because that's exactly the kind of crap that real-world people can pull when they're trying to be bastards.
no subject
Date: 2015-12-30 10:23 pm (UTC)