(no subject)
Oct. 3rd, 2009 03:30 pmOh, look. It's real-life Reboot, only unbearably pretentious:
"Lose/Lose is a video-game with real life consequences. Each alien in the game is created based on a random file on the players computer. If the player kills the alien, the file it is based on is deleted. If the players ship is destroyed, the application itself is deleted.
Although touching aliens will cause the player to lose the game, and killing aliens awards points, the aliens will never actually fire at the player. This calls into question the player's mission, which is never explicitly stated, only hinted at through classic game mechanics. Is the player supposed to be an aggressor? Or merely an observer, traversing through a dangerous land?
Why do we assume that because we are given a weapon an awarded for using it, that doing so is right?"
Because normally, when I play video games, I don't play a game that's been rigged to screw me over in the name of making me feel bad and making the programmer feel morally superior? I don't know.
"Lose/Lose is a video-game with real life consequences. Each alien in the game is created based on a random file on the players computer. If the player kills the alien, the file it is based on is deleted. If the players ship is destroyed, the application itself is deleted.
Although touching aliens will cause the player to lose the game, and killing aliens awards points, the aliens will never actually fire at the player. This calls into question the player's mission, which is never explicitly stated, only hinted at through classic game mechanics. Is the player supposed to be an aggressor? Or merely an observer, traversing through a dangerous land?
Why do we assume that because we are given a weapon an awarded for using it, that doing so is right?"
Because normally, when I play video games, I don't play a game that's been rigged to screw me over in the name of making me feel bad and making the programmer feel morally superior? I don't know.
no subject
Date: 2009-10-03 08:10 pm (UTC)Ew. :(
no subject
Date: 2009-10-03 08:35 pm (UTC)Why do we assume that because we are given a weapon an awarded for using it, that doing so is right?"
This is why the word "sophomoric" was invented.
This is the dumbest thing I've heard in a while.
no subject
Date: 2009-10-03 08:36 pm (UTC)Well, I just blew my nose, and I'm pretty sure I value this Kleenex less than, say, my poetry folder.
Also, am I reading that right? The game deletes your files when you kill aliens? That's not a game; that's a virus posing as a game. And not posing very well.
no subject
Date: 2009-10-03 09:41 pm (UTC)Except he's lying, in the final part, or defeating his own goal.
In this game we are given a weapon and penalized for using it, why does he assume this is right? Because that's exactly what he does: Gives us a weapon and penalizes us for using it.
Which is just the same as giving us a weapon and awarding us for using it. If your point is to make us "think". You didn't. You gave us an automatic choice.
no subject
Date: 2009-10-04 01:33 am (UTC)And to call the programmer a douche.
no subject
Date: 2009-10-04 03:10 am (UTC)no subject
Date: 2009-10-04 11:16 am (UTC)"OMG, chess is for nerds."
no subject
Date: 2009-10-05 01:41 am (UTC)no subject
Date: 2009-10-18 07:23 am (UTC)Pretty much what I thought.