Once in a while, consider having the bad things that your characters do actually be their fault. Or, barring that, have them at least genuinely believe it was their fault.
I see a lot of stuff in games that I play at and in discussion groups about RP where this becomes a problem of sorts. You see, the player decides that it would be great to put their character through something very painful or nasty or awful. In the case of 'good' characters, this often takes the form of acting evil in some way. Since these characters are perceived by players as being 'good', they are often influenced by an outside force of some kind in order to make them do the bad thing. This is reasonable; this happens all the time in fiction.
What gets up my nose is the characters' reaction. There's angst aplenty, because the characters realize they did something Bad, but they don't seem to take any responsibility for it. 'Oh, my God, I did something bad!'- yes. That's great. That's an honest reaction. 'It must have been this other thing acting on me!'- um. Not so cool. People who do that in real life get snorted at, you know. Mel Gibson, by way of example. "I would never say horrible things about the Jewish people! It was the booze!" might be his official statement, but I suspect more people are rolling their eyes and going "shyeah right" than not.
Mind you, it's perfectly natural for people to react this way, and I understand that no one really wants to take responsibility for doing or saying something dreadful. Mr. Gibson certainly doesn't, although his publicity people seem to be working on that. It just seems to me that sooner or later in a large enough game, the law of averages ought to play out in favor of someone saying 'oh, my God! I did an awful thing! How could I have been so foolish!' instead of 'oh, my God! I did an awful thing! That terrible spell / curse / other person / phase of the moon / evil deity / horrible space monkey / booze / pills / coach / peer group made me do it!'.
I guess it's just that I get enough of people whining about how it isn't their fault in RL, and would sort of like game characters to be better about it than celebrity mucky-mucks who think 'I'm sorry if I offended anyone' is somehow a substitute for 'I did that, I shouldn't have done that, and I'll do whatever is in my power to make it better'. 'The horrible space monkeys made me do it' is a realistic response if Hollywood is anything to go by. It's just tired, trite, and overused.
Seriously. If you like angst, why not try a little shame or guilt next time? It might be fun.
I see a lot of stuff in games that I play at and in discussion groups about RP where this becomes a problem of sorts. You see, the player decides that it would be great to put their character through something very painful or nasty or awful. In the case of 'good' characters, this often takes the form of acting evil in some way. Since these characters are perceived by players as being 'good', they are often influenced by an outside force of some kind in order to make them do the bad thing. This is reasonable; this happens all the time in fiction.
What gets up my nose is the characters' reaction. There's angst aplenty, because the characters realize they did something Bad, but they don't seem to take any responsibility for it. 'Oh, my God, I did something bad!'- yes. That's great. That's an honest reaction. 'It must have been this other thing acting on me!'- um. Not so cool. People who do that in real life get snorted at, you know. Mel Gibson, by way of example. "I would never say horrible things about the Jewish people! It was the booze!" might be his official statement, but I suspect more people are rolling their eyes and going "shyeah right" than not.
Mind you, it's perfectly natural for people to react this way, and I understand that no one really wants to take responsibility for doing or saying something dreadful. Mr. Gibson certainly doesn't, although his publicity people seem to be working on that. It just seems to me that sooner or later in a large enough game, the law of averages ought to play out in favor of someone saying 'oh, my God! I did an awful thing! How could I have been so foolish!' instead of 'oh, my God! I did an awful thing! That terrible spell / curse / other person / phase of the moon / evil deity / horrible space monkey / booze / pills / coach / peer group made me do it!'.
I guess it's just that I get enough of people whining about how it isn't their fault in RL, and would sort of like game characters to be better about it than celebrity mucky-mucks who think 'I'm sorry if I offended anyone' is somehow a substitute for 'I did that, I shouldn't have done that, and I'll do whatever is in my power to make it better'. 'The horrible space monkeys made me do it' is a realistic response if Hollywood is anything to go by. It's just tired, trite, and overused.
Seriously. If you like angst, why not try a little shame or guilt next time? It might be fun.
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Date: 2006-08-02 06:53 pm (UTC)no subject
Date: 2006-08-02 07:02 pm (UTC)Here's the full picture. That's not my bike but the picture-taker's bike in the background. Mine's not in the shot.
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Date: 2006-08-02 07:05 pm (UTC)Or at least that's my theory, but then again, it could all just be my fault! Yeah, it could be. ;)
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Date: 2006-08-02 07:06 pm (UTC)no subject
Date: 2006-08-02 07:07 pm (UTC)*is 12*
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Date: 2006-08-02 07:08 pm (UTC)I mean, even insurance companies tell you to never admit fault in an accident, even if it is your fault. It's on the back of your insurance card. No really, look. Ok, maybe not precisely those words, but something like it.
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Date: 2006-08-02 07:09 pm (UTC)no subject
Date: 2006-08-02 07:10 pm (UTC)oh man...mine eyes!
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Date: 2006-08-02 07:11 pm (UTC)It'd be a great change.
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Date: 2006-08-02 07:15 pm (UTC)no subject
Date: 2006-08-02 07:17 pm (UTC)no subject
Date: 2006-08-02 07:22 pm (UTC)no subject
Date: 2006-08-02 07:24 pm (UTC)I don't know exactly where I fall into things on this one considering that I play the guiltiest guilt bastard who was ever GUILTY guilt guilt mcguilt did I mention guilt? with a side of angst, but yes. THANK YOU FOR SAYING IT!
...and there are rude gestures not good enough for what I thought of Mel Gibson PRE-drunken ranting. I don't even know what to say at this point.
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Date: 2006-08-02 07:30 pm (UTC)no subject
Date: 2006-08-02 07:39 pm (UTC)no subject
Date: 2006-08-02 07:52 pm (UTC)no subject
Date: 2006-08-02 08:13 pm (UTC)I had NO IDEA how many towns with women's names there were in New England.
*twelves at you*
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Date: 2006-08-02 08:19 pm (UTC)no subject
Date: 2006-08-02 08:37 pm (UTC)no subject
Date: 2006-08-02 09:21 pm (UTC)Er.
*head in hands*
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Date: 2006-08-03 12:06 am (UTC)I still play it with a lot of guilt that he wants to make amends for. It's a great deal of fun.
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Date: 2006-08-03 12:36 am (UTC)Mind you, he doesn't see it that way. He sees it as something strange and incomprehensible, because he wouldn't do something like that, except obviously he did, since he had blood all over his hands and vague memories of doing it, and the knife in his hands, and is currently -- despite his lawyer's efforts -- convinced that he is a horrible person and deserves whatever verdict the jury gives, because he did something terrible.
(So seeing this show up on my flist made me go hee. ♥)
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Date: 2006-08-03 12:59 am (UTC)The problem arises when the player also refuses to accept that, to whatever degree, the character was actually at fault, and tries to absolve the character of any wrongdoing and set them up as a Great Big Martyr Figure.
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Date: 2006-08-03 01:15 am (UTC)no subject
Date: 2006-08-03 03:31 am (UTC)It was fun as hell, and the administrators (the IC ones) seriously threatened to make her eat cafeteria food as a punishment.
And that was scary cafeteria food.
IT IS FUN. AND I ABSOLUTELY HATE RPING ANGST, SO I HAVE TO SAY THAT GUILT IS ALL ABOUT THE FUN. YAY.
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Date: 2006-08-03 03:32 am (UTC)I was initially going to say, "and there's this one character, who killed someone when it really WASN'T his fault, and he's sitting down and going 'lethal injection plz' and everyone else is all 'oh man, someone pay the guy's bail.'
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Date: 2006-08-03 03:34 am (UTC)Shipping Wars (http://silveraspen.livejournal.com/139765.html?thread=753397#t753397), brought to you by Karen and Bridget.
Really worth a read.
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Date: 2006-08-03 03:36 am (UTC)Yeah. I mean honestly.
It's actually a sad fact how many people who have OBVIOUSLY committed crimes will plea to "not guilty by extreme emotional disturbance or defect."
About ... well, I can't come up with a statistic because I don't know it, but very few of them really ARE because of extreme emotional disturbance.
Yet the entire world grabs at the excuse yay! and trivializes it when it's really what happened.
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Date: 2006-08-03 03:50 am (UTC)And Martin is in the cells right now because he's wallowing in his total lack of shame over near-killing Mary Anne. He did it, its done, tafuckingda, no he won't be let out early because she wants him to be so. *thhhhbt*/Martin
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Date: 2006-08-03 04:21 am (UTC)no subject
Date: 2006-08-03 04:44 am (UTC)no subject
Date: 2006-08-03 04:46 am (UTC)no subject
Date: 2006-08-04 01:47 pm (UTC)Respectfully submitted,
MDD
* At least, not unless he goes forward with the plotline he's perking on again, and for that, we'll need the go-ahead from Max Mercer (yes, there is one on LJ) and/or his mun.