Hee hee hee.
Mar. 4th, 2002 09:35 amJust a little bit of a note, as it's still a bit early in the day and I haven't really got anything worth posting at the moment. Further development has been progressing with the VicMage.Asia setting, thanks to
condotierre, who is infinitely better at these things than I am. We have implemented two very simple criteria for determining whether a given idea is good enough to fit into the VicMage.Asia setting, so consider this Fair Warning, those of you who are going to be playing the game:
1. If it causes
cadhla to call either of us evil, or start yelling "You bad man!", it goes in.
2. If it causes either of us to ask "We're going to hell for this, aren't we?" - particularly if it provokes speculation as to exactly which Chinese Hell the idea will get us consigned to - it goes in.
You have been warned.
Today's pulp survival tip is #171: It's probably a good idea to check up on your plane's pilot every so often, especially if the cockpit has a door that leads anywhere other than into the main cabin of the plane.
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1. If it causes
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2. If it causes either of us to ask "We're going to hell for this, aren't we?" - particularly if it provokes speculation as to exactly which Chinese Hell the idea will get us consigned to - it goes in.
You have been warned.
Today's pulp survival tip is #171: It's probably a good idea to check up on your plane's pilot every so often, especially if the cockpit has a door that leads anywhere other than into the main cabin of the plane.